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Hard Reset Extended Edition Reset Key

Updated: Mar 27, 2020





















































About This Game In the only remaining human city of Bezoar, Major Fletcher, an Army Combat Veteran and soldier of the CLN, is dragged into a conflict between two of mankind's greatest enemies. He is to discover that nothing is what it seems to be.Hard Reset is an action-packed, single-player shooter for the PC. With over-the-top destruction, loads of enemies, great weapon variety and a beautifully realized cyberpunk setting, Hard Reset is sure to shake up the shooter scene.Key features:A haunting cyberpunk / dark sci-fi settingFast-paced, old-school shooter gameplayHordes of enemies to destroyEpic boss fights A deep, experience-based weapon upgrade systemHigh-fidelity graphics with full dynamic lightingExtensive use of physics and dynamic environments 7aa9394dea Title: Hard Reset Extended EditionGenre: Action, IndieDeveloper:Flying Wild HogPublisher:Good Shepherd EntertainmentRelease Date: 12 Jul, 2012 Hard Reset Extended Edition Reset Key Nice old fashioned FPS. The game runs well and fast with full max graphics settings even on old hardware.The bad: The constant swearing. I don't usually mind this, as I swear a lot, but when your entire dialog is just swear words, it gets annoying fast. The story is average at best, so it doesn't help.7/10. Hard Reset is an old-school FPS shooter with a heavy dose of cyberpunk. As Major Fletcher in the year 2436, you have to defend Bezoar city - humanity’s last sanctuary from an unrelenting hoard of machines, while uncovering a more sinister plot unrevealing in the background. To do so you have two state of the art rifles at your disposal, one based upon kinetic projectiles and the other based upon futuristic energy tech.There is no cover system and no crouching, this means quick decisive action is the main style of play. By upgrading your weapons with various modules, you can unlock different firing modes; such as shotgun and rockets for the kinetic rifle, or lightning and homing plasma for the energy rifle. There are no handholding tutorials either, so you have to figure out how best to utilise each module against your enemies. Learning to think on your feet is essential.You can draw good comparisons between this and the Painkiller series, with each stage divided in multiple sections, defended by waves of robots; progress is inhibited until every last bit of those cursed bots are put down for good. So if you never liked playing Painkiller, this probably won’t fare much better with you.Bezoar is a vibrant city with many dangers lurking every corner, hovercrafts blanketed the skies as neon billiards flickered under the heavy rain. Every stage is unique and distinct from one another, you can tell a lot of attention was placed in level designs. Which is a shame since the cityscape is mostly devoid of life and you will never see many people during game play, the robot menace are fairly uncreative too and they tend to become bullet sponges later on.The main game consists of 7 levels while the free Exile DLC bought that up to 12. An initial play through lasts around 7-12 hours to complete, while it will take at least 40 hours or more if you aim to complete every achievement. An arena mode exists but it isn’t fully integrated with the Steam leader boards, so I didn’t bother much with it.Lastly, a “re-mastered” version was released called “Redux”. Logic would assume that Redux will be superior, but with arguable improvements on graphics, a gimmicky “cyber katana” that added no value to actual game play, a seriously dumb down level of difficulty for console babies and no additional modes or levels, you are probably better off buying this cheaper version for now.In conclusion Hard Reset is an underappreciated gem that can be a bit rough on the edges, but it is ultimately an enjoyable experience to play and a refreshing take on the old school formula. All FPS enthusiasts should look out for it during sales.. This was one cool game in my book. Made by the devs of Painkiller, Bulletstorm and Shadow Warrior.It's an old school type of FPS - think of Serious Sam, but in a Cyberpunk future.The story is presented between levels, simplisticly drawn and in a comicbook style. The story lacks... but this is a "Robot masacre simulator", so the story is there just to have something to follow and move forward.Now the great part of this game are the graphics. They nailed all design elements:* a world taken from DeusEx combined with Terminator future* also the DLC has a more junkyard vibe... think of the "Enslaved: Journey to the west" game* lots of details in all elements, from world design to enemies* great weaponsThe sound effects are also great, the music is there and is not bad, but the voice acting lacks... luckly there is not much of it. Gameplay ways... had lots of fun. These are the things I want to point out:*the weapons are originaly implemented, but not perfectly*enemies are really cool and engaging, but only 3 types with 3 variations on each*bosses are lots of fun, but again, too few*linear levels, but the secrets are a cool addition, giving you a reason to explore*environment traps are amazing and one of the most fun part of the game* ~8-10 hours of gameplay for the main game+DLCThe DLC has a few more enemies, new setting and is equaly as fun as the main campain - worth it!The Redux version brings 1 more enemy type (zombie like), 1 more weapon (sword) and a dash move, this along the improved graphics, performance and more balance to the game - if you own the original, I would say that this is not worth it, unless you want to support the devs or have extra cash at hand.PS. Also made a YouTube vid with My Thoughts on ithttps://www.youtube.com/watch?v=iwS3c1sr_RM. It's pretty good, I'll recommend it, but it has some issues. First off the positives. The game looks great and plays very smoothly. The world is pretty cool (at first, more on that later) with a nighttime futuristic city setting with lots of neon and stuff. Very nice to look at and explore. The main issue is the difficulty. It's not a hard game per se, but it can feel a bit cheap and frustrating at times. The core of the challenge boils down to you enter a room, a flood of enemies rush in, and you quickly get surrounded. Enemies just love to charge you constantly and get right up in your face. They can start to feel a bit bullet-spongey too, so a lot of the combat just boils down to mastering WASD to stay mobile while trying to fend off this aggressive hoard. But a lot of objects in the environment explode and you can quickly find yourself instantly dead if you get caught in the blast, which is easy to do considering how hectic things get. Again, not really a *bad* system, but the final area of the base game takes it to an extreme and it gets absurd. The game also has DLC that continues on immediately after you kill the "final" boss, but oddly they do a complete 180 and suddenly it feels like you're playing a totally different game. Instead of the dark rainy cyber city everything is sunny, brown, and you're roaming around an ugly barren junkyard. Definitely not as cool. It introduces a few new enemy types, but bizarrely it really likes to push this new flying one on you when it feels like your weapons were not originally designed to deal with fluttery, agile aerial enemies. I mean, they really weren't, since you never fought them in the base game. But you also never get a new weapon to deal with them to balance it out so it feels like a hassle whenever they fill the skies. But the DLC is now included automatically when you buy the game and is a seamless continuation of it, going right into the new chapters after the defeat of the boss. So thanks to the developers for including them together now so the game feels more complete.Last thing I want to mention are the guns you get. You have two types of guns built into one that you switch between as needed. One is focused on electricity/energy shots and the other is more traditional ballistic ammunition. There are 5 "guns" included in each category that you can unlock with upgrades, and most have a secondary fire option too. So total that's like almost 20 guns you can switch between, but it can get very confusing and awkward when you're in the heat of battle and getting swarmed with all types of robots. It also takes a very long time, relatively speaking for an FPS, to switch between guns, like the whole animation of switching has to finish playing out before you can go to the next one. In a game this hectic and fast paced this can lead to frustration and confusion when you need to switch in a hurry and accidentally pick the wrong one, adding further to your panic. Basically what I'm saying is this game might not be the best choice for someone who is brand new to FPSes. Start them on something a little slower and simpler. My advice, buy the electric mortar's secondary weapon ASAP since it shoots out a dome of energy that freezes any enemy inside it, something you will definitely want when the enemies' whole strategy is to charge you like a rampaging bull.Good game overall though, I liked it despite some frustrations here or there. I'm not even a big FPS fan and had fun.. This game in my opinion is a rethinking of an "old school" shooter similar to Serious Sam or especially Painkiller. If you like either of those games at all, you can stop reading now and just buy and play Hard Reset especially given the price. Many of the game play elements, points accumulation and level crafting are very similar to those of Pain Killer. But Hard Reset has a Cyberpunk/AI based theme and evokes the sensibilities of Blade Runner including Industrial/Urban rainy scenes in low light though it is has many scenes that are very bright. It actually has some truly beautiful though Industrially themed scenes. It has many secret areas and collectable items. The character movement is fairly traditional though is not too stictly scripted -- you can fall to your death in many areas. There is some tricky jumping and climbing involved to access the secret areas (some are as difficult as those in Pain Killer). There is a weapons/armor crafting system that allows one to buy upgrades for weaponry that suites your style (the shotgun is authoritative, I like it). While it is not an open world, and has no optional quests, the level design is very complex and involves significant maze running. You won't likely be bored by traversing similarly designed levels -- the scenes are all quite different. The visual quatlity is very good and the game performance is remarkably good and has no real bugs or jarring graphical artifacts. The AI's are very good and at higher levels will brutalize you. But this is well suited to an aggressive style of guns-blazing play style that starts in the first 30 seconds of play. It's a shooter :)The game is very replayable which I think makes up for it's main problem -- it is a bit short and difficult (think of it as a Philip K.♥♥♥♥♥♥short story). So you might want to try it first on a difficulty level that is a notch down from your typical settings. You can replay the game at higher level using the weaponry you acquired on a lower level. The best thing I can say is this: in my first play through, I was sorry that the game came to end.. If you played and loved Quake 1-2, and generally loves railshooters (with "modern" RPG-like weapon and character management), than you must try out this game!Graphic is good [and needs medium+ PC], story is decent, enemies are though, secrets are well-placed.Sadly: you can't jump high [I know, it's part of gameplay and needed for hard-to-find-and-get secrets], rocket launcher soooo slow [I never saw slow rockets like these in any game!]...Summary: try out!. Doom meets Blade Runner... One of the most immersive FPS games of our time!Do "machines" dream of electric sheep?. There is a demo, try that and decide for yourself. This is a mixed review, there are many things I love and hate about this game.It's hard on hard.Bullet sponges everywhere.Cool weapons; you only get two, but then you upgrade them to get many different weapons, although they share ammo.Movement is slow and clunky. There is a sprint, but it locks you out of shooting and jumping. Platforming sections though rare and only for secrets are a pain since your character weighs a ton. Can't jump over knee-high walls, no crouching; so there are many places where it looks like you should be able to go and you can't.The setting is super cool, interactable ads, and little kiosks that talk to you and try to sell you♥♥♥♥♥♥as if you were a consumer, I only wish I could actually buy their hair-cream. There are big tv-screens that activate and show the news when you look at them, really neat.The ingame menus for upgrades and pretty much anything are really cool; a holographic screen pops up in front of your character and your crosshair turns into a little hand cursor which you can use to interact. Kinda neat, get the demo to test it out.My game stutters even though I get a constant +100fps on a 144hz monitor, gives me a headache, v-sync on or off, doesn't matter. Because of this I can only play for short periods, and I have less patience with this game than others because it physically hurts. Maybe I should stop playing altogether. The problems are present in the demo aswell, try that and if you have problems there, don't bother with the full version.Fov slider is measured in vertical, prepare to use a calculator.I'm getting frustrated with the bullet sponges, so I'm just going to lower the difficulty. Maybe then I'll like the game. There's a demo so try that, though be aware that the upgrades work differently in the demo than in the full game, they also come slower.I want to like this game, the setting and the awesome guns, though there are some points that just drive me nuts. I would strongly suggest you try the demo, it throws two bullet sponges at you at the same time to give you a feel for what you're going to be dealing with depending on the difficulty.I am not going to give up on this game, I paid for it, and so I want my enjoyment out of it, I just have to figure out if I like my cookies gooey or crunchy (gooey btw)

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